![]() ![]() 41]LogWindows: Error: 0x00007ffd5d2a2519 UE4Editor-SteamWorkshop.dll!FSteamAsyncObject::OnSteamCallback_Internal() 41]LogWindows: Error: 0x00007ffd9a4d04d0 UE4Editor-Core.dll!UnknownFunction ] 41]LogWindows: Error: 0x00007ffd9a4cfe33 UE4Editor-Core.dll!UnknownFunction ] ![]() 41]LogWindows: Error: 0x00007ffd9a547d1a UE4Editor-Core.dll!UnknownFunction ] 41]LogWindows: Error: 0x00007ffd9a7346e7 UE4Editor-Core.dll!UnknownFunction ] 41]LogWindows: Error: 0x00007ffd9a731f37 UE4Editor-Core.dll!UnknownFunction ] 41]LogWindows: Error: 0x00007ffdf2ed5549 KERNELBASE.dll!UnknownFunction ] 41]LogWindows: Error: Assertion failed: !IsInGameThread() 41]LogWindows: Error: = Critical error: = 41]LogWindows: Windows GetLastError: The operation completed successfully. I have UWorks installed as well, wondering if its a conflict. Most importantly: You can now **delete **Workshop Items via the Plugin ( NO USER PROMT, FUNCTIONCALL = ITEM standalone keeps crashing when i start the upload process. ![]() * AddDependency and RemoveDependency - Useful for parent-child relationship or dependency management * SetReturnPlaytimeStats - Set the number of days of playtime stats to return for a piece of UGC. * Added m_nPublishedFileId to SubmitItemUpdateResult_t so that it is easier to keep track of what item was updated. Note that this does *not* prompt the user in any way. * Ported over ability to delete UGC from ISteamRemoteStorage and called it DeleteItem. These relationships are managed via new AddAppDependency, RemoveAppDependency, and GetAppDependencies calls. * Added ability to mark a piece of UGC as requiring a set of DLC (AppID). Unreal also updated the SteamSDK to version 1.42 which includes some new stuff for the UGC API.īelow the UGC relevant update notes for the versions: Version for UE4.23 has been pushed to the Marketplace. ![]()
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